Major and Cross Listed Units of Study

Completing a Major in Digital Cultures

Students qualify for a major in Digital Cultures by completing 36 senior credit points in Digital Cultures units of study.

Digital Cultures Units

ARIN2600 Technocultures
Technocultures unravels the increasingly complex interplay between humans and technologies: exploring transformations in perception, communication, power, and even thought itself.

ARIN2620 Cyberworlds
Are online encounters different from face-to-face encounters? Examine identity, power and everyday life in the expanding world of cyberculture and cyberculture communities.

ARIN3640 Computer Games and Simulation
From first person shooters to massively multiplayer environments, computer games are rapidly emerging as distinctive cultural forms. This unit of study combines critical and historical readings in game studies, new media theory and interaction design with hands-on exercises.

ARIN2610 Web Production
Introduces key concepts and tools of multimedia production for the World Wide Web, applying contemporary research and design methodologies for creating content, building and managing websites.

ARIN2630 Digital Arts
Surveys and critically examines interactive art works, digital media installations, net art and art and science projects.

ARIN3620 Researching Digital Cultures
This unit of study equips students with the knowledge and skills to undertake social research. Collect, interpret and analyse a range of material in social contexts using surveys, interviews, participatory methods, content analysis, discourse analysis and case studies.

Cross-listed units for the Major in Digital Cultures

A maximum of 12 credit points obtained from cross-listed units below may be used towards your Digital Cultures major.

Please check the Faculty of Arts and Social Sciences You can search the cross-listed units here for units you can enrol in outside of the Digital Cultures program.