Units of Study

ARIN2640 - Games and Play

Winter Main, 2014  |  Credit Points: 6

Coordinator: Michael John Tonkin
Phone: +61 2 9036 7043
Email: john.tonkin@sydney.edu.au

Description

Computer games have emerged as distinctive cultural forms, with their own aesthetics, design cultures, user communities and academic study. This unit of study uses historical and critical theories on games and play to explore how computer games work and to examine their complex interrelationships with culture. Drawing on readings from games studies, new media and design, students will analyse a range of different games and use hands-on exercises to develop their own game design concept.

Assessments

1x1000wd tutorial activity (20%), 1x2000wd game analysis (40%), 1x1500wd game design project (30%), tutorial participation (10%)

Classes

1x1-hr lecture/week, 1x2-hr tutorial/week

Prerequisites

(18 junior credit points from (Anthropology, Art History, Computer Science, Design Computing, English, Gender and Culture Studies, History, Information Systems, Information Technology, Linguistics, Media and Communication, Psychology or Sociology)) or (18 Junior credit points from GCST, SCLG, ANTH, ENGL1008, ENGL1026, PHIL1011 or PHIL1013)

Prohibitions

ARIN3640

 Tuesday

  10am 11am 12pm 1pm 2pm 3pm 4pm 5pm

ARIN2640

Sem 1

     

Sem 2

     
1 This class runs from Week 1 to Week 3
2 This class runs from Week 1 to Week 3

 Thursday

  10am 11am 12pm 1pm 2pm 3pm 4pm 5pm

ARIN2640

Sem 3

     

Sem 4

     
3 This class runs from Week 1 to Week 3
4 This class runs from Week 1 to Week 3

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