Computer Games and Simulation

ARIN3640

From first person shooters to massively multiplayer environments, computer games are rapidly emerging as distinctive cultural forms. The screen languages of interaction and simulation are diverging from and complicating cinematic and televisual conventions. Simulation and visualisation technologies and techniques have developed across many fields. This unit of study introduces students to key concepts and methodologies in computer games and simulation. It combines critical and historical readings in games studies, new media theory and interaction design with hands-on exercises.

Unit of study details

Unit of study level: Senior

Credit points: 6

Commencing semesters: 1, 43

Further unit of study information

Unit of study handbook: ARIN3640

Costs and scholarships information: Costs and Scholarships

Final dates to withdraw from units of study: Census Dates

Available for study abroad and exchange: Yes

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