UNIT OF STUDY
This unit of study introduces you to the fundamental concepts and skills associated with 2D animation production. The unit provides both a conceptual and technical framework for you to explore the possibilities of animation in relation to your existing practice or as a completely new endeavour. Working in the digital domain, you will explore a range of approaches including frame-by-frame animation and stop motion animation. The technical component of this course provides you with the necessary skills to realise a self-directed project while encouraging exploration and experimentation. Class discussions, seminars and individual tutorials support screenings of historical and contemporary animated works to allow you to situate your own projects within a contemporary context.
Our courses that offer this unit of study
- Bachelor of Commerce
- Bachelor of Commerce (Liberal Studies)
- Bachelor of Commerce and Bachelor of Arts
- Bachelor of Commerce and Bachelor of Science
- Bachelor of Design Computing
- Bachelor of Medical Science
- Bachelor of Science
- Bachelor of Science (Advanced Mathematics)
- Bachelor of Science (Advanced)
- Bachelor of Science and Bachelor of Arts
Further unit of study information
1x3-hour studio class/week
project proposal (30%) and major self-directed project (70%)
Faculty/department permission required?
Study this unit outside a degree
If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student.
If you are from another Australian tertiary institution you may be permitted to underake cross-institutional study in one or more units of study at the University of Sydney.