Computer Music Fundamentals (CMPN1632)
UNIT OF STUDY
This unit will focus on interactive and algorithmic composition based on formal processes to create music with computers. This unit investigates an interactive graphical programming environment for music, audio and media called Max, allowing the composer to program and implement interactive music processes quickly and with varying levels of sophistication, thus encouraging the student to explore real-time creative possibilities of digital music technology.
Our courses that offer this unit of study
- Bachelor of Engineering Honours and Bachelor of Music Studies
- Bachelor of Medical Science
- Bachelor of Medical Science and Doctor of Medicine
- Bachelor of Music (Composition)
- Bachelor of Music (Music Education)
- Bachelor of Music (Performance)
- Bachelor of Music Studies
- Bachelor of Music Studies and Bachelor of Arts
- Bachelor of Music Studies and Doctor of Medicine
- Bachelor of Science
- Bachelor of Science (Advanced Mathematics)
- Bachelor of Science (Advanced)
- Bachelor of Science (Advanced) and Doctor of Dental Medicine
- Bachelor of Science (Advanced) and Doctor of Medicine
- Bachelor of Science and Bachelor of Arts
- Bachelor of Science and Master of Nutrition and Dietetics
- Diploma of Music
Further unit of study information
2 hr lect/wk, 1 hr lab class.
2 programming assignments (2x25%), final project (50%).
Faculty/department permission required?
Unit of study rules
MUED1002 or MUSC2653
Students who don't have the prerequisite, but have prior computer programming experience can apply to the Coordinator for permission to enrol.
Study this unit outside a degree
If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student.
If you are from another Australian tertiary institution you may be permitted to underake cross-institutional study in one or more units of study at the University of Sydney.