Animation and Motion Design (DECO3006)


This unit introduces students to the fundamental principles of animation and its role in interaction design. Students will develop an understanding of: the process involved in developing character, text and motion graphics based animation, the integration between 2D artwork and 3D composition, and techniques and tools for audio recording and production to support animation. Assessments in this unit focus on the application of animation in user interface design as well as for the production of short animated films. Students will acquire basic animation skills, develop the skills to create an animated sequence, and learn the critical vocabulary to describe animation. Basic knowledge will be related to foundational technical skills in industry standard software for animation.

Our courses that offer this unit of study

Further unit of study information


Lecture 1 hr/wk, tutorial 2 hrs/wk


Animation Assignments (80%); Quizzes (20%)

Faculty/department permission required?


Study this unit outside a degree

Non-award/non-degree study

If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student.

Cross-institutional study

If you are from another Australian tertiary institution you may be permitted to underake cross-institutional study in one or more units of study at the University of Sydney.