Principles of Animation (DECO3006)
UNIT OF STUDY
The aims of this unit of study are to introduce the fundamental principles of the animation process, to develop an understanding of the process involved in developing character, text and motion graphics based animation, and to develop an understanding of the integration between 2D artwork and 3D composition. Students will develop an understanding of the application of animation in the production of film, television, Web, electronic art, and other platforms that can show visual content. Students will acquire basic animation skills, transfer traditional animation principles to computer graphics, and develop the skills to create an animated sequence and the critical vocabulary to describe animation. Basic knowledge will be related to foundational technical skills in industry standard software for animation and aims to serve as an introduction to further animation learning. At the conclusion of this unit a student should have the ability to perform various animated techniques to be incorporated into a variety of platforms.
Our courses that offer this unit of study
Further unit of study information
Lecture 1hr/wk, tutorial 2 hr/wk, commencing Week 2
Conceptual development (20%); fundamental techniques (30%); final project (50%)
Faculty/department permission required?
Unit of study rules
Prerequisites and assumed knowledge
DECO1008 or DECO2103
Study this unit outside a degree
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