Interactive Product Design Studio (DECO3200)
UNIT OF STUDY
This studio offers a context for students at the end of their Design Computing degree to apply design, technical and creative methods to the production of high-quality group work, with a strong focus on the development of high-impact portfolios. Students will cover the principles of user-centered design in the context of new product development, and will engage with new technologies for networked social interaction, data and digital media programming APIs, and mobile and physical computing. Assignments will take the form of flexible group projects with major artistic and commercial outcomes, and as well as the outcomes themselves students will be required to produce reports and presentations on their contribution to projects. The unit of study aims to make students proficient in design and prototyping skills to a wide array of design problems that they may encounter in various industries. Upon completion of this unit of study, students will have demonstrated the capacity to investigate and integrate advanced technologies into the design of objects with embedded information content and interactivity. The unit of study also reinforces the students' experiences in designing through reflection-in-action of the design process. This is a core studio in the Bachelor of Design Computing.
Further unit of study information
Lecture 1 hr/wk, Tutorial 2 hrs/wk, Studio 3 hrs/wk
Tutorial exercises and design projects (100%)
Faculty/department permission required?
Unit of study rules
Prerequisites and assumed knowledge
DECO1012 and (DECO1013 or DECO2012)
Study this unit outside a degree
If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student.
If you are from another Australian tertiary institution you may be permitted to underake cross-institutional study in one or more units of study at the University of Sydney.