3D Computer Design Modelling (MARC6102)


This unit of study consolidates students' knowledge of advanced concepts in digital modelling and visualization media available for architectural design. The unit develops conceptual understanding and practical application of these techniques, using commercial modelling and rendering packages. It will help students: generate sophisticated 3D modelling through pre-packaged techniques and scripting processes, assign colour and texture information, generate complex photorealistic images and develop transferable conceptual skills that apply across different 3D packages and for different contexts such as modeling, animation, games assets, and photorealistic rendering. At the conclusion of this unit students should be conversant with 3D modeling and photo-rendering terminology and have the ability to produce sophisticated digital models and photorealistic images. Class preparation: 3 hours/week, assessment preparation 8 hours/semester.

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Further unit of study information


Lecture and computer laboratory contact, plus self-directed preparation and assignments, for a minimum total student commitment averaging 9 hours per week.


Exercises Weeks 1-10 (60%); Final Portfolio Weeks 11-13 (40%)

Faculty/department permission required?


Unit of study rules

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Enrolment numbers limited by teaching resources. If your attempt to enrol online is unsuccessful, please seek permission from the Student Administration Centre (SAC).

Study this unit outside a degree

Non-award/non-degree study

If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student.

Cross-institutional study

If you are from another Australian tertiary institution you may be permitted to underake cross-institutional study in one or more units of study at the University of Sydney.