Honours projects 2009

Projects supervised by Masa Takatsuka

Computer Vision-based 3D multi-hand/touch recognition system
Building upon the previously investigated object-tracking technologies, this project aims to investigate new novel 3D object tracking methods, which can be used to track multiple hands and touch actions on any display surfaces. The project involves development of a new image processing methods for real-time 3D object extraction and a fast 3D reconstruction methods.

Adaptive filtering of relevance feedback using Self-Organizing Map
The current information retrieval systems fall short in adequately supporting exploratory search processes as well as in appropriately reflecting the subsequent search query and results based on the user relevance feedback.

Exploratory search processes often occur when users are not certain about what s/he is looking for.

Miscommunication between search engine and users often occur due to both parties’ adaptability is not adequate. This project will exploit a new Self-Organizing Map-based Information Visualization methods recently we have developed, and aims to investigate the use of this technology for real-time adaptive filtering relevance feedback in an image retrieval system.

Spontaneous Remote Collaboration System
With the help of new web and advanced networking technologies, the computer mediated collaboration has become almost daily routine. We have witnessed the success of asynchronous remote collaboration through Wiki, Blog and Version-Control System, etc. However, the synchronous remote collaboration, especially spontaneous and intense collaboration, is still not easy to mount and execute. This project investigate the use of recently developed Service-Oriented Remote Collaboration (SORC) framework, which is a part of our Advanced Collaboration Grid project. In particular, the project will develop a new protocol to support spontaneous sharing of Remote Framebuffer. The outcome of this project will allow us to create a cross-platform application/window based visual information system.

Line-based Haptic Rendering for Interactive 3D Sculpting
ViSLAB is developing a new 3D sculpting technology using a haptic device. The investigated technique is based on piece-wise 3D lines. While visual rendering of the set of 3D lines present challenging research problems, the challenge this project focuses on is how to render haptic information (in real-time) for the sets of 3D lines.The project aims to develop a new method to efficiently and effectively estivate 3D haptic fields from a set of 3D lines in order to assist the interactive 3D sculpting.