#include <iostream>
#include "sdlwavfile.h"
using namespace std;
int main(int argc, char** argv) {
std::string file("/usr/share/sounds/KDE_Startup_new.wav");
if (argc > 2)
file = argv[2];
WAVFile w(file);
if (argc > 1)
w.setVolume(atoi(argv[1]));
w.play();
cerr << "Playing Once. Press enter to play repeated." << flush; cin.get();
w.play(true);
cerr << "Playing repeat. Press enter to pause." << flush; cin.get();
w.pause();
cerr << "Paused. Press enter to resume." << flush; cin.get();
w.resume();
cerr << "Resumed; repeating. Press enter to stop and exit." << flush; cin.get();
w.stop();
}