This unit introduces students to the fundamental principles of animation and its role in interaction design. Students will develop an understanding of the process involved in developing character, text and motion graphics based animation, the integration between 2D artwork and 3D composition, and techniques and tools for audio recording and production to support animation. Assessments in this unit focus on the application of animation in user interface design as well as for the production of short animated films. Students will acquire basic animation skills, develop the skills to create an animated sequence, and learn the critical vocabulary to describe animation. Basic knowledge will be related to foundational technical skills in industry standard software for animation.
Lecture 1 hr/wk; tutorial 2 hrs/wk
Animation Assignments (80%); Quizzes (20%)
This unit is for students enrolled in the Bachelor of Design Computing only. Students enrolled in other programs should enrol in DECO3006.