This unit explores how new views of learning and pedagogical practices interact and co-evolve with technological inventions and innovations in formal and informal learning settings. Course readings cover emerging theoretical and empirical research in the field of the learning sciences related to how people learn, how to teach, and how to assess higher order knowledge, skills, and dispositions, as well as recent technological developments such as virtual worlds and game environments, 3D computational modeling and visualization tools, mobile communication devices, and "Web 2.0" systems that are increasingly being augmented with intelligent agents and semantic web functionalities. A central themes of this course include how theoretical and research perspectives are used to ground new types of learning and teaching experiences enabled by advanced and emerging technologies, which in turn have the potential to better prepare students for the significant challenges and rapid changes of this century.
1x2hr seminar/week - evening
2x1500wd short paper (2x25%) and presentation and 1x3000wd group project (50%)