How we eat, sleep, talk, love, shop, work, play, learn and die are all shaped by digital media. Everyday digital media focuses on the transformation of self and society through the digital mediation of everyday practices. How do we organise our social lives and engage creatively in online realms? What are the opportunities and risks of sharing and self-presentation in networked publics? How are communities reconfigured in a digital context? This unit introduces theories of digital culture and identity and applies them to our everyday experiences and interactions with social media, participatory culture, locative media, computer games, virtual reality, smart homes and connected cities.
1x2hr lecture/week, 1x1hr tutorial/week
1x1250wd take-home exercise 1 (25%), 1x2000wd research essay (40%), 1x1250wd take-home exercise 2 (25%), participation (10%)
12 credit points at 1000 level in Digital Cultures or 12 credit points at 1000 level in Media Studies or 18 credit points at 1000-level in any of Anthropology, Art History, Computer Science, Design Computing, English, Gender Studies, Cultural Studies, History, Information Systems, Information Technology, Linguistics, Philosophy, Psychology or SociologyProhibitions