Skip to main content
Unit of study_

Principles of Animation - DECO1017

This unit introduces students to the fundamental principles of animation and its role in interaction design. Students will develop an understanding of the process involved in developing character, text and motion graphics based animation, the integration between 2D artwork and 3D composition, and techniques and tools for audio recording and production to support animation. Assessments in this unit focus on the application of animation in user interface design as well as for the production of short animated films. Students will acquire basic animation skills, develop the skills to create an animated sequence, and learn the critical vocabulary to describe animation. Basic knowledge will be related to foundational technical skills in industry standard software for animation.

Lecture 1 hr/wk; tutorial 2 hrs/wk

web design project (80%), quizzes (20%)

Additional information
This unit is for students enrolled in the Bachelor of Design Computing only. Students enrolled in other programs should enrol in DECO3006.




Faculty: Sydney School of Architecture, Design and Planning

Semester 2

05 Aug 2019

Department/School: Design Lab
Study Mode: Normal (lecture/lab/tutorial) day
Census Date: 31 Aug 2019
Unit of study level: Junior
Credit points: 6.0
EFTSL: 0.125
Available for study abroad and exchange: Yes
Faculty/department permission required? No
More details
Unit of Study coordinator: Mr Liam Bray
HECS Band: 1
Courses that offer this unit

Non-award/non-degree study If you wish to undertake one or more units of study (subjects) for your own interest but not towards a degree, you may enrol in single units as a non-award student. Cross-institutional study If you are from another Australian tertiary institution you may be permitted to undertake cross-institutional study in one or more units of study at the University of Sydney.

To help you understand common terms that we use at the University, we offer an online glossary.