Design, art, architecture and technology have long been inspired by nature. Future designs, art and technologies will use natural processes and systems to create the built environment. In this unit, you will learn how to design probable and possible futures that use the natural world as the input or output of computational systems. You will learn to apply design thinking methods that help you forecast future technological applications that inform design in the modern era and apply design thinking methods to the interactions between people and the natural world. This unit will give an introduction to intentionally designing with life as a component of computational systems. The design exercises you use will in develop your skills in critical design, physical computing prototyping and interdisciplinary problem solving
Unit details and rules
Academic unit | Design Lab |
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Credit points | 6 |
Prerequisites
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12cp completed from 1000-level units |
Corequisites
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None |
Prohibitions
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None |
Assumed knowledge
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Knowledge of design methods and processes, or knowledge in biology, biomedical sciences, bioengineering or medical sciences. |
Available to study abroad and exchange students | Yes |
Teaching staff
Coordinator | Phillip Gough, phillip.gough@sydney.edu.au |
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Lecturer(s) | Phillip Gough, phillip.gough@sydney.edu.au |