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This unit introduces students to the fundamental principles of animation and its role in interaction design. Students will develop an understanding of the process involved in developing character, text and motion graphics based 2D animation, and techniques and tools for production to support animation. Assessments in this unit focus on the application of animation in user interface design. Students will acquire basic animation skills, develop the skills to create an animated sequence, and learn the critical vocabulary to describe animation. Basic knowledge will be related to foundational technical skills in industry standard software for animation.
Study level | Undergraduate |
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Academic unit | Design Lab |
Credit points | 6 |
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Corequisites:
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None |
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Assumed knowledge:
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At the completion of this unit, you should be able to:
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