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Unit outline_

EDUP4066: IT in the Primary Classroom A

Semester 1, 2020 [Normal day] - Camperdown/Darlington, Sydney

This unit builds on student's knowledge and skills gained from their previous ICT related units of study and draws on students' curriculum content knowledge and pedagogical content knowledge. Technical aspects will be drawn from technological knowledge of digital tools and construction of appropriate ICT teaching and learning resources, presentation software and desktop publishing. The unit will deal with aspects of digital technologies for teachers' professional practice, the evaluation of curriculum related IT related resources for the classroom and the integration of ICT into teaching and learning.

Unit details and rules

Academic unit Education
Credit points 4
Prerequisites
? 
138 credit points
Corequisites
? 
None
Prohibitions
? 
None
Assumed knowledge
? 

None

Available to study abroad and exchange students

Yes

Teaching staff

Coordinator Vilma Galstaun, vilma.galstaun@sydney.edu.au
Type Description Weight Due Length
Skills-based evaluation Evaluating digital and multimedia
Evaluate three digital and multimedia resources.
20% Multiple weeks
Due date: 03 Mar 2020 at 23:59
600 words
Outcomes assessed: LO1 LO2 LO3
Skills-based evaluation Critical reflection- ICT in the classroom
Critically reflect on each (4) technology for T&L and your TPACK.
20% Multiple weeks
Due date: 05 May 2020 at 23:59
500 words
Outcomes assessed: LO1 LO2 LO3 LO4 LO5
Creative assessment / demonstration group assignment ePortfolio of DT lessons and multimedia resources
Create an ePortfolio of teaching and learning using the 4 technologies.
60% Week 11
Due date: 13 May 2020 at 23:59
2400 words
Outcomes assessed: LO1 LO2 LO3 LO4 LO5
group assignment = group assignment ?

Assessment summary

  • Evaluating digital multimedia resources: You are to demonstrate your understanding of multimedia learning theory and design techniques (Austin, 2009), and Mayer & Mareno’s (2003) seminal work to gain an understanding of multimedia design and multimedia learning theory and apply this to each digital multimedia resource (learning object, app, website) you have chosen. You will also need to read some of the current literature on mobile learning and TPACK. After you have posted your review, read the posts written by your peers. Provide comments of a professional nature to one of your peers’ reviews.
  • e-Portfolio of DT lessons and multimedia resources: Create an ePortfolio (electronic folder) containing teaching and learning resources that uses the four technologies demonstrated in this unit.You will work independently to design a multimedia technologies eportfolio.You can collaborate with a peer who will act as critical friend to assist with ideas and knowledge sharing that will provide opportunities for learn-technology-by-design.
  • Critical reflection – ICT in the classroom: Part 1 – reflecting on issues around the technology, teaching and professional learning of ICT in the Primary classroom/school. Consider the hardware, software, teaching spaces, professional training and development, etc. You will need to critically reflect on the issues that you have experienced with the use of ICT in the classroom. Part 2 – Reflecting on how you have developed your TPACK (technological, pedagogical and content knowledge) and skills and how you can meet the requirements of the Australian Curriculum- Digital Technologies in the 21st century classroom.

Detailed information for each assessment can be found on Canvas.

Assessment criteria

The University awards common result grades, set out in the Coursework Policy 2014 (Schedule 1).

As a general guide, a High distinction indicates work of an exceptional standard, a Distinction a very high standard, a credit a good standard, and a pass an acceptable standard.

Result name

Mark range

Description

High distinction

85 - 100

 

Distinction

75 - 84

 

Credit

65 - 74

 

Pass

50 - 64

 

Fail

0 - 49

When you don’t meet the learning outcomes of the unit to a satisfactory standard.

For more information see guide to grades.

Late submission

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date:

  • Deduction of 5% of the maximum mark for each calendar day after the due date.
  • After ten calendar days late, a mark of zero will be awarded.

Academic integrity

The Current Student website provides information on academic integrity and the resources available to all students. The University expects students and staff to act ethically and honestly and will treat all allegations of academic integrity breaches seriously.

We use similarity detection software to detect potential instances of plagiarism or other forms of academic integrity breach. If such matches indicate evidence of plagiarism or other forms of academic integrity breaches, your teacher is required to report your work for further investigation.

Use of generative artificial intelligence (AI) and automated writing tools

You may only use generative AI and automated writing tools in assessment tasks if you are permitted to by your unit coordinator. If you do use these tools, you must acknowledge this in your work, either in a footnote or an acknowledgement section. The assessment instructions or unit outline will give guidance of the types of tools that are permitted and how the tools should be used.

Your final submitted work must be your own, original work. You must acknowledge any use of generative AI tools that have been used in the assessment, and any material that forms part of your submission must be appropriately referenced. For guidance on how to acknowledge the use of AI, please refer to the AI in Education Canvas site.

The unapproved use of these tools or unacknowledged use will be considered a breach of the Academic Integrity Policy and penalties may apply.

Studiosity is permitted unless otherwise indicated by the unit coordinator. The use of this service must be acknowledged in your submission as detailed on the Learning Hub’s Canvas page.

Outside assessment tasks, generative AI tools may be used to support your learning. The AI in Education Canvas site contains a number of productive ways that students are using AI to improve their learning.

Simple extensions

If you encounter a problem submitting your work on time, you may be able to apply for an extension of five calendar days through a simple extension.  The application process will be different depending on the type of assessment and extensions cannot be granted for some assessment types like exams.

Special consideration

If exceptional circumstances mean you can’t complete an assessment, you need consideration for a longer period of time, or if you have essential commitments which impact your performance in an assessment, you may be eligible for special consideration or special arrangements.

Special consideration applications will not be affected by a simple extension application.

Using AI responsibly

Co-created with students, AI in Education includes lots of helpful examples of how students use generative AI tools to support their learning. It explains how generative AI works, the different tools available and how to use them responsibly and productively.

WK Topic Learning activity Learning outcomes
Week 01 1. Overview of the semester; 2. Digital and multimedia tools and applications- overview; 3. Creating a digital ePortfolio Workshop (2 hr) LO1 LO2
Week 02 Introduction to tool 1: iPads and mobile learning Workshop (2 hr) LO2 LO3 LO4
Week 03 Designing and developing tool 1: designing a lesson activity and resource using iPads Workshop (2 hr) LO3 LO4
Week 04 Introduction to tool 2: claymation animation Workshop (2 hr) LO2 LO3 LO4
Week 05 Designing and developing tool 2: designing a lesson activity and resource using claymation Workshop (2 hr) LO3 LO4
Week 06 Introduction to tool 3: introduction to coding using Scratch Jnr Workshop (2 hr) LO2 LO3 LO4
Week 07 Designing and developing tool 3: designing a lesson activity and resource using Scratch Jnr Workshop (2 hr) LO3 LO4
Week 08 Introduction to tool 4: coding and programming with drones Workshop (2 hr) LO1 LO2 LO3 LO4
Week 09 Designing and developing tool 4: designing a lesson activity and resource using drones Workshop (2 hr) LO3 LO4
Week 10 Finalising your ePortfolio: working on developing products, digital tools and teaching learning opportunities Workshop (2 hr) LO1 LO2 LO3 LO4 LO5

Attendance and class requirements

Attendance: The Sydney School of Education and Social Work requires attendance of at least 90 percent of all seminars, workshops or lectures. Where a student is unable to attend at the required rate evidence of illness or misadventure may be required and the student may be required to undertake extra work. Students should discuss the circumstances of their absence(s) with the co-ordinator of the unit of study. Further details are provided in the School canvas site: https://canvas.sydney.edu.au/courses/13426

Study commitment

Typically, there is a minimum expectation of 1.5-2 hours of student effort per week per credit point for units of study offered over a full semester. For a 4 credit point unit, this equates to roughly 80-100 hours of student effort in total.

Required readings

See weekly readings in eReserve on Canvas.

Learning outcomes are what students know, understand and are able to do on completion of a unit of study. They are aligned with the University's graduate qualities and are assessed as part of the curriculum.

At the completion of this unit, you should be able to:

  • LO1. critically analyse the implications of current technological developments and their impact on teaching and learning
  • LO2. demonstrate an understanding of the implications of digital multimedia and technological developments and their impact in classrooms
  • LO3. demonstrate current knowledge and proficiency in the use of basic operational and information technology skills, multimedia evaluation and effective use of the internet and pedagogical skills for the classroom
  • LO4. adapt technological solutions to theoretical problems and issues arising for classroom practice
  • LO5. demonstrate shared understanding and knowledge of digital technologies, with due regard to the principles of academic honesty, intellectual property, copyright and other ethical and security considerations.

Graduate qualities

The graduate qualities are the qualities and skills that all University of Sydney graduates must demonstrate on successful completion of an award course. As a future Sydney graduate, the set of qualities have been designed to equip you for the contemporary world.

GQ1 Depth of disciplinary expertise

Deep disciplinary expertise is the ability to integrate and rigorously apply knowledge, understanding and skills of a recognised discipline defined by scholarly activity, as well as familiarity with evolving practice of the discipline.

GQ2 Critical thinking and problem solving

Critical thinking and problem solving are the questioning of ideas, evidence and assumptions in order to propose and evaluate hypotheses or alternative arguments before formulating a conclusion or a solution to an identified problem.

GQ3 Oral and written communication

Effective communication, in both oral and written form, is the clear exchange of meaning in a manner that is appropriate to audience and context.

GQ4 Information and digital literacy

Information and digital literacy is the ability to locate, interpret, evaluate, manage, adapt, integrate, create and convey information using appropriate resources, tools and strategies.

GQ5 Inventiveness

Generating novel ideas and solutions.

GQ6 Cultural competence

Cultural Competence is the ability to actively, ethically, respectfully, and successfully engage across and between cultures. In the Australian context, this includes and celebrates Aboriginal and Torres Strait Islander cultures, knowledge systems, and a mature understanding of contemporary issues.

GQ7 Interdisciplinary effectiveness

Interdisciplinary effectiveness is the integration and synthesis of multiple viewpoints and practices, working effectively across disciplinary boundaries.

GQ8 Integrated professional, ethical, and personal identity

An integrated professional, ethical and personal identity is understanding the interaction between one’s personal and professional selves in an ethical context.

GQ9 Influence

Engaging others in a process, idea or vision.

Outcome map

Learning outcomes Graduate qualities
GQ1 GQ2 GQ3 GQ4 GQ5 GQ6 GQ7 GQ8 GQ9

This section outlines changes made to this unit following staff and student reviews.

Minor edits have been made to weekly structure of this unit and the ePortfolio assessment task based on student feedback.

Site visit guidelines

If you are undertaking professional experience/field education placement as part of your enrolment in this unit of study, please assess your specific needs and requirements for the safe and successful completion of an external placement within a host organisation. You will be given the opportunity to disclose any health issues that have a work health and safety significance before arranging a placement so that your safety, and the safety of others, can be properly assessed. The Professional Experience Coordinator/Field Education Manager will work to ensure that the workplace assignment to you is appropriate for your needs and requirements. If you are experiencing disability, and require reasonable adjustments to be arranged, please contact Disability Services as early as possible prior to commencing the internship. Please note, in all cases, and for the purpose of organising reasonable adjustments, only the impact and not the nature, of your disability will be disclosed to the host organisation.

Disclaimer

The University reserves the right to amend units of study or no longer offer certain units, including where there are low enrolment numbers.

To help you understand common terms that we use at the University, we offer an online glossary.