This unit of study introduces you to the fundamental concepts and skills associated with 2D animation production. The unit provides both a conceptual and technical framework for you to explore the possibilities of animation in relation to your existing practice or as a completely new endeavour. Working in the digital domain, you will explore a range of approaches including frame-by-frame animation and stop motion animation. The technical component of this course provides you with the necessary skills to realise a self-directed project while encouraging exploration and experimentation. Class discussions, seminars and individual tutorials support screenings of historical and contemporary animated works to allow you to situate your own projects within a contemporary context.
Unit details and rules
Academic unit | Sydney College of the Arts |
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Credit points | 6 |
Prerequisites
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12 credit points at 1000 level in Visual Arts or 12 credit points at 1000 level in Studio Foundation |
Corequisites
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None |
Prohibitions
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None |
Assumed knowledge
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None |
Available to study abroad and exchange students | Yes |
Teaching staff
Coordinator | John Tonkin, john.tonkin@sydney.edu.au |
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Lecturer(s) | Harley Ives, harley.ives@sydney.edu.au |