Artificial Intelligence (AI) is all about programming computers to perform tasks normally associated with intelligent behaviour. Classical AI programs have played games, proved theorems, discovered patterns in data, planned complex assembly sequences and so on. This unit of study will introduce representations, techniques and architectures used to build intelligent systems. It will explore selected topics such as heuristic search, game playing, machine learning, neural networks and probabilistic reasoning. Students who complete it will have an understanding of some of the fundamental methods and algorithms of AI, and an appreciation of how they can be applied to interesting problems. The unit will involve a practical component in which some simple problems are solved using AI techniques.
Unit details and rules
Academic unit | Computer Science |
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Credit points | 6 |
Prerequisites
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None |
Corequisites
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None |
Prohibitions
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COMP3608 |
Assumed knowledge
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Algorithms. Programming skills (e.g. Java, Python, C, C++, Matlab) |
Available to study abroad and exchange students | Yes |
Teaching staff
Coordinator | Irena Koprinska, irena.koprinska@sydney.edu.au |
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