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This unit provides a broad introduction to the field of graphics and multimedia computing to meet the diverse requirements of application areas such as entertainment, industrial design, virtual reality, intelligent media management, social media and remote sensing. It covers both the underpinning theories and the practices of computing and manipulating digital media including graphics / image, audio, animation, and video. Emphasis is placed on principles and cutting-edge techniques for multimedia data processing, content analysis, media retouching, media coding and compression.
Study level | Undergraduate |
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Academic unit | Computer Science |
Credit points | 6 |
Prerequisites:
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COMP2123 or COMP2823 or INFO1105 or INFO1905 |
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Corequisites:
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None |
Prohibitions:
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None |
Assumed knowledge:
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Programming skills |
At the completion of this unit, you should be able to:
This section lists the session, attendance modes and locations the unit is available in. There is a unit outline for each of the unit availabilities, which gives you information about the unit including assessment details and a schedule of weekly activities.
The outline is published 2 weeks before the first day of teaching. You can look at previous outlines for a guide to the details of a unit.
Session | MoA ? | Location | Outline ? |
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Semester 2 2024
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Normal day | Camperdown/Darlington, Sydney |
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Session | MoA ? | Location | Outline ? |
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Semester 2 2025
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Normal day | Camperdown/Darlington, Sydney |
Outline unavailable
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