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In many areas of computer science- robotics, computer graphics, virtual reality, and geographic information systems are some examples- it is necessary to store, analyse, and create or manipulate spatial data. This course deals with the algorithmic aspects of these tasks: we study techniques and concepts needed for the design and analysis of geometric algorithms and data structures. Each technique and concept will be illustrated on the basis of a problem arising in one of the application areas mentioned above.
Study level | Undergraduate |
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Academic unit | Computer Science |
Credit points | 6 |
Prerequisites:
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(DATA3888 or COMP3888 or COMP3988 or CSEC3888 or ISYS3888 or SOFT3888 or ENGG3112 or SCPU3001) and (COMP2123 or COMP2823) and (COMP3027 or COMP3927) |
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Corequisites:
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None |
Prohibitions:
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COMP5045 |
Assumed knowledge:
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A major in a computer science area. Discrete mathematics and probability (e.g. MATH1064 or equivalent) |
At the completion of this unit, you should be able to:
This section lists the session, attendance modes and locations the unit is available in. There is a unit outline for each of the unit availabilities, which gives you information about the unit including assessment details and a schedule of weekly activities.
The outline is published 2 weeks before the first day of teaching. You can look at previous outlines for a guide to the details of a unit.
Session | MoA ? | Location | Outline ? |
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Semester 1 2024
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Normal day | Camperdown/Darlington, Sydney |
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Session | MoA ? | Location | Outline ? |
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Semester 1 2025
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Normal day | Camperdown/Darlington, Sydney |
Outline unavailable
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