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Unit outline_

ELEC5620: Model Based Software Engineering

Semester 2, 2022 [Normal day] - Remote

Model-Based Software Engineering focuses on modern software engineering methods, technologies, and processes used in professional development projects. It covers both the pragmatic engineering elements and the underlying theory of the model-based approach to the analysis, design, implementation, and maintenance of complex software-intensive systems. Students will participate in a group project, which will entail developing and/or evolving a software system, following a full development cycle from requirements specification through to implementation and testing using up-to-date industrial development tools and processes. At the end of the course they will provide a presentation and demonstration of their project work to the class. There is no formal teaching of a programming language in this unit, although students will be expected to demonstrate through their project work their general software engineering and architectural skills as well as their mastery of model-based methods and technologies. Students successfully completing this unit will have a strong practical and theoretical understanding of the modern software development cycle as applied in industrial settings. In particular, they will be familiar with the latest model-based software engineering approaches necessary for successfully dealing with today's highly complex and challenging software systems. The pedagogic grounds for this course and its focus on model-based approaches are to arm new software engineers with skills and perspectives that extend beyond the level of basic programming. Such skills are essential to success in software development nowadays, and are in great demand but very low supply. The dearth of such expertise is one of the key reasons behind the alarmingly high failure rate of industrial software projects (currently estimated at being greater than 40%). Therefore, this unit complements SQE and strengthens a key area in the program.

Unit details and rules

Academic unit School of Electrical and Computer Engineering
Credit points 6
Prerequisites
? 
None
Corequisites
? 
None
Prohibitions
? 
None
Assumed knowledge
? 

A programming language, basic maths

Available to study abroad and exchange students

Yes

Teaching staff

Coordinator Dong Yuan, dong.yuan@sydney.edu.au
Type Description Weight Due Length
Final exam (Take-home short release) Type D final exam Final exam
n/a
30% Formal exam period 2 hours
Outcomes assessed: LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Assignment group assignment Project stage 1
project modelling and design
35% Multiple weeks n/a
Outcomes assessed: LO1 LO8 LO7 LO6 LO5 LO4 LO3 LO2
Assignment Project stage 2
project implementation
25% Multiple weeks n/a
Outcomes assessed: LO2 LO8 LO7 LO5 LO4 LO3
Online task Mid-term exam
n/a
10% Week 09 n/a
Outcomes assessed: LO1 LO5 LO4 LO3 LO2
group assignment = group assignment ?
Type D final exam = Type D final exam ?

Assessment summary

Detailed information for each assessment can be found on Canvas.

Assessment criteria

The University awards common result grades, set out in the Coursework Policy 2014 (Schedule 1).

As a general guide, a high distinction indicates work of an exceptional standard, a distinction a very high standard, a credit a good standard, and a pass an acceptable standard.

Result name

Mark range

Description

High distinction

85 - 100

 

Distinction

75 - 84

 

Credit

65 - 74

 

Pass

50 - 64

 

Fail

0 - 49

When you don’t meet the learning outcomes of the unit to a satisfactory standard.

For more information see guide to grades.

Late submission

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date:

  • Deduction of 5% of the maximum mark for each calendar day after the due date.
  • After ten calendar days late, a mark of zero will be awarded.

This unit has an exception to the standard University policy or supplementary information has been provided by the unit coordinator. This information is displayed below:

Generally 20% penalty marks per day. Special cases will be considered.

Academic integrity

The Current Student website provides information on academic integrity and the resources available to all students. The University expects students and staff to act ethically and honestly and will treat all allegations of academic integrity breaches seriously.

We use similarity detection software to detect potential instances of plagiarism or other forms of academic integrity breach. If such matches indicate evidence of plagiarism or other forms of academic integrity breaches, your teacher is required to report your work for further investigation.

Use of generative artificial intelligence (AI) and automated writing tools

You may only use generative AI and automated writing tools in assessment tasks if you are permitted to by your unit coordinator. If you do use these tools, you must acknowledge this in your work, either in a footnote or an acknowledgement section. The assessment instructions or unit outline will give guidance of the types of tools that are permitted and how the tools should be used.

Your final submitted work must be your own, original work. You must acknowledge any use of generative AI tools that have been used in the assessment, and any material that forms part of your submission must be appropriately referenced. For guidance on how to acknowledge the use of AI, please refer to the AI in Education Canvas site.

The unapproved use of these tools or unacknowledged use will be considered a breach of the Academic Integrity Policy and penalties may apply.

Studiosity is permitted unless otherwise indicated by the unit coordinator. The use of this service must be acknowledged in your submission as detailed on the Learning Hub’s Canvas page.

Outside assessment tasks, generative AI tools may be used to support your learning. The AI in Education Canvas site contains a number of productive ways that students are using AI to improve their learning.

Simple extensions

If you encounter a problem submitting your work on time, you may be able to apply for an extension of five calendar days through a simple extension.  The application process will be different depending on the type of assessment and extensions cannot be granted for some assessment types like exams.

Special consideration

If exceptional circumstances mean you can’t complete an assessment, you need consideration for a longer period of time, or if you have essential commitments which impact your performance in an assessment, you may be eligible for special consideration or special arrangements.

Special consideration applications will not be affected by a simple extension application.

Using AI responsibly

Co-created with students, AI in Education includes lots of helpful examples of how students use generative AI tools to support their learning. It explains how generative AI works, the different tools available and how to use them responsibly and productively.

WK Topic Learning activity Learning outcomes
Week 01 Introduction to software architecture Online class (2 hr) LO1
Week 02 Introduction Model based software engineering Online class (2 hr) LO1 LO2 LO4
Q&A of lecture Tutorial (1 hr) LO1 LO2
Group formation, Introduction to the project, Project stage 1 start Computer laboratory (2 hr) LO1 LO8
Week 03 Requirement Modelling Online class (2 hr) LO1 LO2 LO3 LO4
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4
Laboratory: Project stage 1 (modelling requirement) Computer laboratory (2 hr) LO1 LO2 LO7 LO8
Week 04 Architecture Design and Modeling Online class (2 hr) LO1 LO2 LO3 LO4
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4
Project stage 1 (architecture modelling) Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 05 Modeling Structure Online class (2 hr) LO1 LO2 LO3 LO4
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4
Project stage 1 (structure modelling) Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 06 Modeling Behaviour Online class (2 hr) LO1 LO2 LO3 LO4
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4
Project stage 1 (behaviour modelling 1) Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 07 Metamodeling and Software Modeling Languages Online class (2 hr) LO1 LO2 LO3 LO4 LO5
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5
Project stage 1 (behaviour modelling 2) Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 08 Public Holiday Independent study (2 hr) LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5
Project stage 1 Q&A Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 09 Agile software development model, midterm test Online class (2 hr) LO1 LO2 LO3 LO4 LO5 LO8
Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5 LO8
Project Stage 1 due, Project stage 2 start Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 10 Modern Computing Platforms for Software Modelling Online class (2 hr) LO1 LO2 LO3 LO4 LO5 LO6
group presentations for project stage 1 Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5 LO7 LO8
group presentations for project stage 1 Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 11 Software Development Process Models Online class (2 hr) LO1 LO2 LO3 LO4 LO5 LO8
Tutorial Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Project stage 2 implementation Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 12 Advanced Topics Online class (2 hr) LO1 LO2 LO3 LO4 LO5 LO6
Tutorial Q&A of lecture Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Project stage 2 implementation Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8
Week 13 Unit Review Online class (2 hr) LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Project demonstration Tutorial (1 hr) LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8
Project demonstration Computer laboratory (2 hr) LO1 LO2 LO3 LO4 LO7 LO8

Study commitment

Typically, there is a minimum expectation of 1.5-2 hours of student effort per week per credit point for units of study offered over a full semester. For a 6 credit point unit, this equates to roughly 120-150 hours of student effort in total.

Required readings

All readings for this unit can be accessed through the Library eReserve, available on Canvas.

  • Thomas Stahl, Markus Voelter, and Krzysztof Czarnecki, Model-Driven Software Development: Technology, Engineering, Management (first). Wiley, 2006. 13: 978-0470025703.

Learning outcomes are what students know, understand and are able to do on completion of a unit of study. They are aligned with the University's graduate qualities and are assessed as part of the curriculum.

At the completion of this unit, you should be able to:

  • LO1. understand approaches to MBSE technology and methodology: automated code generation, model analysis methods, tooling, architectural design, system and multi-model development
  • LO2. understand MBSE process models
  • LO3. demonstrate in-depth knowledge of the UML 2 modeling language
  • LO4. understand the role and nature model-based methods in SE
  • LO5. understand the theory of modeling language design
  • LO6. study MBSE systems based on comprehensive research in the open literature
  • LO7. write professional reports and do class presentations on a system design and its performance
  • LO8. work smoothly as a member of a project team.

Graduate qualities

The graduate qualities are the qualities and skills that all University of Sydney graduates must demonstrate on successful completion of an award course. As a future Sydney graduate, the set of qualities have been designed to equip you for the contemporary world.

GQ1 Depth of disciplinary expertise

Deep disciplinary expertise is the ability to integrate and rigorously apply knowledge, understanding and skills of a recognised discipline defined by scholarly activity, as well as familiarity with evolving practice of the discipline.

GQ2 Critical thinking and problem solving

Critical thinking and problem solving are the questioning of ideas, evidence and assumptions in order to propose and evaluate hypotheses or alternative arguments before formulating a conclusion or a solution to an identified problem.

GQ3 Oral and written communication

Effective communication, in both oral and written form, is the clear exchange of meaning in a manner that is appropriate to audience and context.

GQ4 Information and digital literacy

Information and digital literacy is the ability to locate, interpret, evaluate, manage, adapt, integrate, create and convey information using appropriate resources, tools and strategies.

GQ5 Inventiveness

Generating novel ideas and solutions.

GQ6 Cultural competence

Cultural Competence is the ability to actively, ethically, respectfully, and successfully engage across and between cultures. In the Australian context, this includes and celebrates Aboriginal and Torres Strait Islander cultures, knowledge systems, and a mature understanding of contemporary issues.

GQ7 Interdisciplinary effectiveness

Interdisciplinary effectiveness is the integration and synthesis of multiple viewpoints and practices, working effectively across disciplinary boundaries.

GQ8 Integrated professional, ethical, and personal identity

An integrated professional, ethical and personal identity is understanding the interaction between one’s personal and professional selves in an ethical context.

GQ9 Influence

Engaging others in a process, idea or vision.

Outcome map

Learning outcomes Graduate qualities
GQ1 GQ2 GQ3 GQ4 GQ5 GQ6 GQ7 GQ8 GQ9

This section outlines changes made to this unit following staff and student reviews.

The lecture contents will be improved according to students' feedbacks.

Disclaimer

The University reserves the right to amend units of study or no longer offer certain units, including where there are low enrolment numbers.

To help you understand common terms that we use at the University, we offer an online glossary.