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The aim of this unit of study is the learning of key technical skills for prototyping and building interactive digital media within a creative design framework. The unit provides an introduction to the fundamentals of various software and hardware construction tools, and the technological platforms available for building sensor-based interfaces. Students will gain practical experience through a series of exercises and assignments.
Study level | Postgraduate |
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Academic unit | Design Lab |
Credit points | 6 |
Prerequisites:
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IDEA9103 |
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Corequisites:
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None |
Prohibitions:
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None |
Assumed knowledge:
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None |
At the completion of this unit, you should be able to:
This section lists the session, attendance modes and locations the unit is available in. There is a unit outline for each of the unit availabilities, which gives you information about the unit including assessment details and a schedule of weekly activities.
The outline is published 2 weeks before the first day of teaching. You can look at previous outlines for a guide to the details of a unit.
Session | MoA ? | Location | Outline ? |
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Semester 1 2020
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Normal day | Camperdown/Darlington, Sydney |
View
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Semester 1 2021
|
Normal day | Camperdown/Darlington, Sydney |
View
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Semester 1 2021
|
Normal day | Remote |
View
|
Semester 1 2022
|
Normal day | Camperdown/Darlington, Sydney |
View
|
Semester 1 2022
|
Normal day | Remote |
View
|
Semester 1 2023
|
Normal day | Camperdown/Darlington, Sydney |
View
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Semester 1 2023
|
Normal day | Remote |
View
|
Find your current year census dates
This refers to the Mode of attendance (MoA) for the unit as it appears when you’re selecting your units in Sydney Student. Find more information about modes of attendance on our website.