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Unit of study_

INFO3315: Human-Computer Interaction

2025 unit information

This is a first subject in HCI, Human Computer Interaction. It is designed for students who want to be involved in one of the many roles required to create future technology. There are three main parts: the human foundations from psychology and physiology; HCI methods for design and evaluation of interfaces; leading edge directions for technologies. This subject is highly multi-disciplinary. At the core, it is a mix of Computer Science and Software Engineering combined with the design discipline, UX - User Experience. It draws on psychology, both for relevant theories and user study methods. The practical work is a human-centred group project that motivates the formal curriculum.

Unit details and rules

Managing faculty or University school:

Engineering

Study level Undergraduate
Academic unit Computer Science
Credit points 6
Prerequisites:
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6 credit points of 1000-level programming units (INFO1110 or INFO1910 or INFO1113 or ENGG1810) and 12 credit points of 2000-level units from BAdvComp Table A
Corequisites:
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None
Prohibitions:
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None
Assumed knowledge:
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None

At the completion of this unit, you should be able to:

  • LO1. Select suitable techniques for establishing user groups and their requirements for an interface, including the usability requirements, and be able to make use of these techniques
  • LO2. Apply standard design approaches to creating a user interface
  • LO3. Evaluate interfaces, based upon both discount and user-based techniques, and be able to select the most appropriate technique for a particular situation and to justify this
  • LO4. Explain how human factors influence aspects of design of interfaces
  • LO5. Demonstrate knowledge of the main methods of interface design and evaluation and the relative strengths and weaknesses of each and their most appropriate uses
  • LO6. Use a prototyping tool to create low fidelity prototypes
  • LO7. Demonstrate knowledge of the broad range of interfaces, such as social, NUI, emotion-aware interfaces, ubiquitous devices that are carried, work or embedded in the environment
  • LO8. Present the design and evaluation of a prototype interface, defining the requirements, describing the design processes and evaluation and use the evidence gathered in established methods to draw conclusions about it's strengths, and weaknesses of the interface.

Unit availability

This section lists the session, attendance modes and locations the unit is available in. There is a unit outline for each of the unit availabilities, which gives you information about the unit including assessment details and a schedule of weekly activities.

The outline is published 2 weeks before the first day of teaching. You can look at previous outlines for a guide to the details of a unit.

Session MoA ?  Location Outline ? 
Semester 2 2024
Normal day Camperdown/Darlington, Sydney
Session MoA ?  Location Outline ? 
Semester 2 2025
Normal day Camperdown/Darlington, Sydney
Outline unavailable
Session MoA ?  Location Outline ? 
Semester 2 2020
Normal day Camperdown/Darlington, Sydney
Semester 2 2021
Normal day Remote
Semester 2 2022
Normal day Camperdown/Darlington, Sydney
Semester 2 2022
Normal day Remote
Semester 2 2023
Normal day Camperdown/Darlington, Sydney

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Modes of attendance (MoA)

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