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Unit outline_

INFS3080: Implementing Agile Design

Semester 2, 2022 [Normal day] - Camperdown/Darlington, Sydney

This unit covers advanced topics in project management with an emphasis on contemporary issues in the delivery of complex Information Systems solutions for businesses. The topics include alternative project management methodologies and techniques, the human and organisational aspects of project management, the importance of project governance, the changing nature of project management in the digital era, as well as the evolving role of the project manager in the global business environment.

Unit details and rules

Academic unit Business Information Systems
Credit points 6
Prerequisites
? 
48 credit points of units
Corequisites
? 
None
Prohibitions
? 
None
Assumed knowledge
? 

INFS1000 and INFS2040

Available to study abroad and exchange students

Yes

Teaching staff

Coordinator Mike Seymour, mike.seymour@sydney.edu.au
Type Description Weight Due Length
Final exam (Take-home extended release) Type E final exam Take-home final exam
Take-home written exam
40% Formal exam period 24 hours
Outcomes assessed: LO1 LO2 LO3 LO4 LO5
Assignment group assignment Group project
Written report and UX prototype
40% Week 12
Due date: 28 Oct 2022 at 18:00

Closing date: 04 Nov 2022
3000 words
Outcomes assessed: LO1 LO2 LO3 LO4 LO5 LO6
Assignment Individual assignment
In parallel to the group assignment, there will be individual tasks
20% Week 12
Due date: 28 Oct 2022 at 14:00

Closing date: 04 Nov 2022
Series of individual tasks
Outcomes assessed: LO1 LO2 LO3 LO4 LO5
group assignment = group assignment ?
Type E final exam = Type E final exam ?

Assessment summary

  • Project reports: This assessment item requires students to work within their project groups to analyse and provide recommendations for resolving an assigned UX problem. The UX problem will be developed by a ‘business organisation’ that will serve as the project sponsor. The deliverables of the project include progress reports (30%), a presentation (10%) and a UX project proposal/prototype (60%).

Detailed information for each assessment can be found on Canvas.

Assessment criteria

The University awards common result grades, set out in the Coursework Policy 2014 (Schedule 1).

As a general guide, a high distinction indicates work of an exceptional standard, a distinction a very high standard, a credit a good standard, and a pass an acceptable standard.

Result name

Mark range

Description

High distinction

85 - 100

Awarded when you demonstrate the learning outcomes for the unit at an exceptional standard, as defined by grade descriptors or exemplars outlined by your faculty or school. 

Distinction

75 - 84

Awarded when you demonstrate the learning outcomes for the unit at a very high standard, as defined by grade descriptors or exemplars outlined by your faculty or school.

Credit

65 - 74

Awarded when you demonstrate the learning outcomes for the unit at a good standard, as defined by grade descriptors or exemplars outlined by your faculty or school.

Pass

50 - 64

Awarded when you demonstrate the learning outcomes for the unit at an acceptable standard, as defined by grade descriptors or exemplars outlined by your faculty or school. 

Fail

0 - 49

When you don’t meet the learning outcomes of the unit to a satisfactory standard.

For more information see guide to grades.

Late submission

In accordance with University policy, these penalties apply when written work is submitted after 11:59pm on the due date:

  • Deduction of 5% of the maximum mark for each calendar day after the due date.
  • After ten calendar days late, a mark of zero will be awarded.

Academic integrity

The Current Student website provides information on academic integrity and the resources available to all students. The University expects students and staff to act ethically and honestly and will treat all allegations of academic integrity breaches seriously.

We use similarity detection software to detect potential instances of plagiarism or other forms of academic integrity breach. If such matches indicate evidence of plagiarism or other forms of academic integrity breaches, your teacher is required to report your work for further investigation.

Use of generative artificial intelligence (AI) and automated writing tools

You may only use generative AI and automated writing tools in assessment tasks if you are permitted to by your unit coordinator. If you do use these tools, you must acknowledge this in your work, either in a footnote or an acknowledgement section. The assessment instructions or unit outline will give guidance of the types of tools that are permitted and how the tools should be used.

Your final submitted work must be your own, original work. You must acknowledge any use of generative AI tools that have been used in the assessment, and any material that forms part of your submission must be appropriately referenced. For guidance on how to acknowledge the use of AI, please refer to the AI in Education Canvas site.

The unapproved use of these tools or unacknowledged use will be considered a breach of the Academic Integrity Policy and penalties may apply.

Studiosity is permitted unless otherwise indicated by the unit coordinator. The use of this service must be acknowledged in your submission as detailed on the Learning Hub’s Canvas page.

Outside assessment tasks, generative AI tools may be used to support your learning. The AI in Education Canvas site contains a number of productive ways that students are using AI to improve their learning.

Simple extensions

If you encounter a problem submitting your work on time, you may be able to apply for an extension of five calendar days through a simple extension.  The application process will be different depending on the type of assessment and extensions cannot be granted for some assessment types like exams.

Special consideration

If exceptional circumstances mean you can’t complete an assessment, you need consideration for a longer period of time, or if you have essential commitments which impact your performance in an assessment, you may be eligible for special consideration or special arrangements.

Special consideration applications will not be affected by a simple extension application.

Using AI responsibly

Co-created with students, AI in Education includes lots of helpful examples of how students use generative AI tools to support their learning. It explains how generative AI works, the different tools available and how to use them responsibly and productively.

WK Topic Learning activity Learning outcomes
Week 01 Introduction and unit overview (Agile and agile )UX Lecture (3 hr) LO1
Week 02 UX Double Diamond and project research Lecture (3 hr) LO1 LO2 LO3
Week 03 Research (continued) and project definition Lecture (3 hr) LO1 LO2 LO3 LO4 LO5
Week 04 UX design - part 1 Lecture (3 hr) LO2 LO3 LO4 LO5
Week 05 Design - part 2 Lecture (3 hr) LO2 LO3 LO4 LO5
Week 06 UX detail designs and UX design specs Lecture (3 hr) LO1 LO3 LO4 LO5
Week 07 UX design affordances Lecture (3 hr) LO1 LO4 LO6
Week 08 Design prototypes Lecture (3 hr) LO3 LO5 LO6
Week 09 Lab Week 1 Xd Lecture (3 hr) LO3 LO4 LO5
Week 10 Lab week 2 Xd Lecture (3 hr) LO3 LO4 LO5
Week 11 Lab week 3 Xd Lecture (3 hr) LO3 LO4 LO5
Week 12 Presentations Lecture (3 hr) LO4 LO5 LO6
Week 13 Unit review Lecture (3 hr)  

Attendance and class requirements

Lecture recordings: All lectures and seminars are recorded and will be available on Canvas for student use. Please note the Business School does not own the system and cannot guarantee that the system will operate or that every class will be recorded. Students should ensure they attend and participate in all classes.

Study commitment

Typically, there is a minimum expectation of 1.5-2 hours of student effort per week per credit point for units of study offered over a full semester. For a 6 credit point unit, this equates to roughly 120-150 hours of student effort in total.

Required readings

Voluntary Textbook.

The primary text (but not mandatory) is The UX Book 2 

by Rex Hartson & Pardha Pyla

Learning outcomes are what students know, understand and are able to do on completion of a unit of study. They are aligned with the University's graduate qualities and are assessed as part of the curriculum.

At the completion of this unit, you should be able to:

  • LO1. apply and relate information systems theories and concepts in the context of an actual business organisation
  • LO2. analyse open-ended business scenarios and evaluate the implications of information systems decisions
  • LO3. apply techniques for organisational and business process analysis to resolve an actual business problem
  • LO4. communicate in a professional and confident manner, both orally and in writing, with actual business professionals
  • LO5. apply team management concepts and theories to effectively work in, and manage, cross-functional teams
  • LO6. analyse and reflect critically on the ethical and social implications of information systems.

Graduate qualities

The graduate qualities are the qualities and skills that all University of Sydney graduates must demonstrate on successful completion of an award course. As a future Sydney graduate, the set of qualities have been designed to equip you for the contemporary world.

GQ1 Depth of disciplinary expertise

Deep disciplinary expertise is the ability to integrate and rigorously apply knowledge, understanding and skills of a recognised discipline defined by scholarly activity, as well as familiarity with evolving practice of the discipline.

GQ2 Critical thinking and problem solving

Critical thinking and problem solving are the questioning of ideas, evidence and assumptions in order to propose and evaluate hypotheses or alternative arguments before formulating a conclusion or a solution to an identified problem.

GQ3 Oral and written communication

Effective communication, in both oral and written form, is the clear exchange of meaning in a manner that is appropriate to audience and context.

GQ4 Information and digital literacy

Information and digital literacy is the ability to locate, interpret, evaluate, manage, adapt, integrate, create and convey information using appropriate resources, tools and strategies.

GQ5 Inventiveness

Generating novel ideas and solutions.

GQ6 Cultural competence

Cultural Competence is the ability to actively, ethically, respectfully, and successfully engage across and between cultures. In the Australian context, this includes and celebrates Aboriginal and Torres Strait Islander cultures, knowledge systems, and a mature understanding of contemporary issues.

GQ7 Interdisciplinary effectiveness

Interdisciplinary effectiveness is the integration and synthesis of multiple viewpoints and practices, working effectively across disciplinary boundaries.

GQ8 Integrated professional, ethical, and personal identity

An integrated professional, ethical and personal identity is understanding the interaction between one’s personal and professional selves in an ethical context.

GQ9 Influence

Engaging others in a process, idea or vision.

Outcome map

Learning outcomes Graduate qualities
GQ1 GQ2 GQ3 GQ4 GQ5 GQ6 GQ7 GQ8 GQ9

This section outlines changes made to this unit following staff and student reviews.

No changes have been made since this unit was last offered.

More information can be found on Canvas.

Disclaimer

The University reserves the right to amend units of study or no longer offer certain units, including where there are low enrolment numbers.

To help you understand common terms that we use at the University, we offer an online glossary.