University of Sydney Handbooks - 2017 Archive

Download full 2017 archive Page archived at: Mon, 28 Aug 2017 11:21:57 +1000

Bachelor of Visual Arts

First year

Semester 1 Semester 2
CASF1001 Studio Foundation: complete two transdisciplinary projects CAST1001 Studio 1: choose two disciplinary areas
CATE1001 Critical Studies: Contemporary Art: an Introduction CATE1002 Critical Studies: The Avant-Garde
Contemporary Drawing (two of CADR1005, CADR1006, CADR1007, CADR1008) Contemporary Drawing (two of CADR1005, CADR1006, CADR1007, CADR1008)

Please refer to the units of study descriptions in Table A - core units of study (first year section).

The first year comprises units of study that develop your creative work and your theoretical awareness of contemporary art practice. You learn about materials and methods appropriate for your work, and develop the technical skills required to make and document it successfully.

In the first semester you are exposed to a wide range of disciplinary areas represented at SCA. You complete two transdisciplinary projects (Studio Foundation) developed by a team of academic staff from different disciplinary areas. The projects entail both academic instruction and technical workshops that give you a choice in the media you use for the execution of your end-of-semester project outcome. You receive four hours of academic tuition supported by a two-hour technical workshop each week.

From second semester you can begin your specialisation by choosing two disciplinary areas in Studio 1. Studio 1 gives you an opportunity to locate yourself within two specific studio environments over two six-week blocks. You work with the production methodologies and creative contexts characteristic of the particular studio environment. Your projects are supported by technical workshops in the chosen discipline areas. Studio 1 helps you to choose a disciplinary major of study in second year and reinforce pathways for future interdisciplinary projects.

Contemporary Drawing introduces you to the fundamentals of visual research and investigation, using traditional analogue as well as advanced digital technologies, both of which are essential to contemporary art practice. Each semester you undertake two of the following projects delivered over a six-week block: Life Drawing, Digital Drawing, Experimental Drawing and Animation/Time Based Drawing.